Post by Kerath on Oct 6, 2004 22:21:59 GMT -5
Well, the third game in the installement (Not counting the ol' NES ones) looks to be the grandest in the series. You can, for the first time to me, eat something to actuall sustain life, pick leeches off of your skin, hide in the water and shoot enemies, etc. But don't take my word for it: Look for yourself!
Every detail of Snake's latest journey covered. "The truck have started to move!!!"
October 06, 2004 - It's been a long time coming. We've been patiently awaiting the launch of Metal Gear Solid 3: Snake Eater ever since time dawned, or at least since the release of Sons of Liberty, anyway. Well, Snake Eater is finally approaching. Finally! We'll all be able to play the game on November 15. But there is still so much to learn before that happens. Learning is fun, so let's do it!
In an attempt to inform, we at IGN have decided to create and publish the ultimate preview of Metal Gear Solid 3: Snake Eater. This preview, separated into distinct categories, is easily navigable and very comprehensive. In it we will detail known weapons and items, main characters, sub-bosses, the environment, general gameplay mechanics, specifics on camouflage and eating, and even the mysterious storyline. Snake...? Snake!?!?!
Yes, we are truly dealing with a convoluted mess of official details, speculations, observations, and rumors, but we've managed to organize everything into lists and we even did our own fact checking. Please, know that all our data comes from hands-on time, videos, interviews, and other assorted media and articles we've published. We don't normally make stuff up, at least not where Metal Gear is concerned. Any guesswork you see is simply because that's all we had to go on. Even then, when you do see us hypothesizing, please understand that we're trying our best given what we have to work off.
Our problem is that Metal Gear is wacky. It's hard to understand after briefly experiencing its subject matter, a little difficult to make sense of after thoroughly playing through all the titles, and nearly impossible to decipher when you're provided with materials that purposefully make little sense. Hopefully we'll put the details together...sensibly so that you can enjoy the Metal Gear Solid 3: Snake Eater Overload.
ps2.ign.com/articles/553/553918p1.html
Every detail of Snake's latest journey covered. "The truck have started to move!!!"
October 06, 2004 - It's been a long time coming. We've been patiently awaiting the launch of Metal Gear Solid 3: Snake Eater ever since time dawned, or at least since the release of Sons of Liberty, anyway. Well, Snake Eater is finally approaching. Finally! We'll all be able to play the game on November 15. But there is still so much to learn before that happens. Learning is fun, so let's do it!
In an attempt to inform, we at IGN have decided to create and publish the ultimate preview of Metal Gear Solid 3: Snake Eater. This preview, separated into distinct categories, is easily navigable and very comprehensive. In it we will detail known weapons and items, main characters, sub-bosses, the environment, general gameplay mechanics, specifics on camouflage and eating, and even the mysterious storyline. Snake...? Snake!?!?!
Yes, we are truly dealing with a convoluted mess of official details, speculations, observations, and rumors, but we've managed to organize everything into lists and we even did our own fact checking. Please, know that all our data comes from hands-on time, videos, interviews, and other assorted media and articles we've published. We don't normally make stuff up, at least not where Metal Gear is concerned. Any guesswork you see is simply because that's all we had to go on. Even then, when you do see us hypothesizing, please understand that we're trying our best given what we have to work off.
Our problem is that Metal Gear is wacky. It's hard to understand after briefly experiencing its subject matter, a little difficult to make sense of after thoroughly playing through all the titles, and nearly impossible to decipher when you're provided with materials that purposefully make little sense. Hopefully we'll put the details together...sensibly so that you can enjoy the Metal Gear Solid 3: Snake Eater Overload.
ps2.ign.com/articles/553/553918p1.html